Another day and another Fall of the Samurai preview, this time from Australia gaming website Games.On.Net. While we have likely already learned most of what we can from this round of press previews it is always interesting to get someone elses opinion on the game. After all the more something is confirmed in previews the more likely it is to be true, rather then one previewer getting their facts incorrect.
As earlier confirmed by PC Gamer and Eurogamer real-time battles, in singleplayer at least, will now support the ability to control 40 units simultaneously. G.o.N confirm that while the number of units controllable in real-time battles has risen on the campaign map armies will still consist of 20 unit stacks.
However, considering how Generals have to be leading an army to gain experience in Shogun 2 it is not that unlikely that almost everyone would split their armies up in to 20 unit stacks anyhow. It will also be interesting to see how this change works in multiplayer campaigns, as I know I'd be eager to team up with a friend to bring along a combined total of 80 units to face the enemy in battle. No doubt graphics cards around the world are preparing to stutter to death at the very thought of rendering such scenes.
So head over toGames.On.Net and read the whole of their preview for Total War: Shogun 2 - Fall of the Samurai.
As earlier confirmed by PC Gamer and Eurogamer real-time battles, in singleplayer at least, will now support the ability to control 40 units simultaneously. G.o.N confirm that while the number of units controllable in real-time battles has risen on the campaign map armies will still consist of 20 unit stacks.
However, considering how Generals have to be leading an army to gain experience in Shogun 2 it is not that unlikely that almost everyone would split their armies up in to 20 unit stacks anyhow. It will also be interesting to see how this change works in multiplayer campaigns, as I know I'd be eager to team up with a friend to bring along a combined total of 80 units to face the enemy in battle. No doubt graphics cards around the world are preparing to stutter to death at the very thought of rendering such scenes.
So head over to