Scipii explains the core gameplay mechanics behind Religion in Total War: Shogun 2, so that you may better understand how to use religion to your advantage while also overcoming its disadvantages.
Hussarknight explains his strategy for surviving as Clan Hojo early on in Shogun 2's grand campaign, and where to potentially strike next after surviving the 'early game'.
The Ikko Ikki can be quite challenging to lead to victory. This walkthrough will help you to make the most from their huge potential, with step-by-step directions for the first few turns and more general ones for the rest of the campaign.
In the far south of Japan, the Shimazu have an excellent starting position: quick access to the trade points, an easily defensible island as home region and some nice clan bonuses they’re a popular choice among Shogun 2 players. This walkthrough will help you to make the most from their huge potential, with step-by-step directions for the first few turns and more general ones for the rest of the campaign.
Secret missions are necessary in times of war, and these agents are perfect for many of those tasks.
Religion can be used in various ways to get bonuses to certain troops or access to others earlier than you would normally be able to. It is also possible to use Religion as a weapon, stirring up unrest and revolt in the territory of your enemies. A powerful tool if used properly...
Lenardius VII explains how to survive the early campaign and get of to a good start as the Date on very hard by forging a powerbase in the far north of Japan.